Deadringer
DEADRINGER
In "DEADRINGER," you play as the Protagonist stuck in a time loop by a demonic entity. You must defeat the Entity and her minions to break free. Can you manipulate your past selves to break free?
WARNING: There are spiders in this game but you can enable the arachnophobia mode in the settings on the title screen.
CONTENTS: In this build, you play through a beginning tutorial phase to get you used to the mechanics and then fight one boss with three phases. Good luck!
CONTROLS:
- WASD - Walk
- Space/LMB - Shoot
- R - Enter "Ringer Mode"
- X - Sacrifice
CREDITS
Coding done by:
- Connor "Greeno"
- Henry "LampShady"
- Ian "Darklit"
Art by:
- Maria "rnangoes"
- Logan "zeneeser"
Music by:
- Ian "Darklit"
- End Music by StarNinjas, https://opengameart.org/content/sacred-springs-music-loop
SFX Assets Used:
- Low Rumbling by Musheran, https://opengameart.org/content/low-rumbling
- Dull Explosion by Spring Spring, https://opengameart.org/content/various-sound-effects-0
- Death Bell by Specter5053, https://opengameart.org/content/death-bell
- Crystal Spawn SFX by Spellweaver, https://opengameart.org/content/crystal-voices
- Glass Breaking by Till Behrend, https://opengameart.org/content/glass-break
- Lion Roar by Manim8, https://freesound.org/people/Manim8/sounds/469123/
- Laser by frosty ham, https://opengameart.org/content/laser
- Ticking Clock by bart, https://opengameart.org/content/ticking-clock
| Status | Prototype |
| Platforms | HTML5 |
| Authors | Dakrit, mariaaa, LampShady, Zeneeser, greenotriedgamedev |
| Genre | Action |
| Made with | Godot |
| Tags | Game Maker's Toolkit Jam |

Comments
Log in with itch.io to leave a comment.
won with 54 ghosts! Fun game!